12 April 2010

Weekly Update

Hopefully I'll be able to do a weekly update here if everything goes well. It's been a fairly productive week, I've added in a fair few new features and another big chunk of level two, as well as the usual boring bug fixes and what not. I'll try and keep the spoilers to a minimum and just explain the basics. I'll should probably start writing up a list of things that I've implemented or changed so I don't lose track of what I've done...

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